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Marvel Rivals’ PvE zombies mode is a fun but buggy mess, so proceed with caution


Marvel Rivals’ first PvE mode, Marvel Zombies, went live this morning. It’s very hit or miss, unfortunately, with the biggest miss being how buggy it is.

Inspired by the Disney Plus animated series of the same name, the mode tasks Blade, Magik, Thor, The Punisher, and Jeff the Land Shark with taking down the army of the undead zombies and their queen, Scarlet Witch, across the Midtown multiplayer map. Think Junkenstein’s Revenge in Overwatch.

First: the good. You have long-term and short-term upgrades to grind for, with many power-ups available as you play through the mission each time. As Jeff, I got higher fire rate, more damage, and a bigger “magazine” for my water cannon as we advanced and progressed.

Speaking of Jeff, that little dude is busted in this mode. When the horde of zombies spawns in and you get utterly overwhelmed, Jeff’s ultimate allows you to swallow them all up and basically eat them, clearing out the area where teammates may be getting devoured.

You can charge up your ultimates pretty quickly, and it’s fun using your powers to dash, slice, and destroy your way through huge swaths of enemies that appear in a very high density. There’s even a boss fight with Namor, and huge zombies using riot shields to contend with.

But then, tragedy struck. After finishing the eighth of nine possible encounters, my randomly-matched teammates and I became stuck. We finished the objective, but could not progress for some reason. We all walked around trying to trigger the next wave, but nothing happened. We were fully bugged out.

That’s annoying in and of itself, but when we tried to leave, we were met with a message that we would be penalized for leaving early and be subject to restricted matchmaking times. Yeah, the PvE mode uses the same logic as Quick Match, so if you quit multiple times, you could be stuck unable to play for a while.

A Reddit user had a similar experience and posted their findings this morning, stating that their matches would bug out and not let them even start. Coupled with a few other Quick Match quits, they were placed into restricted matchmaking for eight hours and unable to play.

This is not ideal, obviously. My teammates and I were forced to quit the game, and if it happens again, we could also be subject to this matchmaking ban. I checked the Marvel Rivals Discord and it appears many players are experiencing this same progression-breaking bug in the same spot, so hopefully there is a fix deployed soon.

I guess this is a word of warning that you could also be hit with this ban, too, which is unfortunate considering the game’s new limited time event and its rewards have several playable challenges related to the mode.


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The post Marvel Rivals’ PvE zombies mode is a fun but buggy mess, so proceed with caution appeared first on Destructoid.


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