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Best builds in Megabonk


The Vampire Survivors and Risk of Rain hybrid, Megabonk, has a ton of characters and items you can use and find to survive the never-ending onslaught. However, much like those two games, things have a tendency of getting OP really fast.

Combing by most super powerful items in the game is quite easy, much easier than in, say, Risk of Rain 2, where RNG can really break a run before it’s even started. In Megabonk, on the other hand, I’ve managed to craft three quick and easy-to-get builds that should get you through most of the game, if it doesn’t crash from all the effects covering your entire screen.

The best Megabonk builds

SWORD

This is by far the simplest of all the builds on this list, but is nevertheless powerful enough to clear any given zone under the right circumstances. Keep in mind, things will depend a bit on RNG, but attaining these items should secure your run’s prospects super early:

  • Character: Sir Oofie
  • First Weapon: Sword
  • Second Weapon: Aegis
  • Third Weapon: Chunkers
  • Fourth Weapon: Any
  • First Tome: Size
  • Second Tome: Quantity
  • Items: Your choice, but prioritize Demonic Soul, Power Gloves, and Mirror

This build, as the name implies, heavily relies on your Sword, which is why we’ve chosen Sir Oofie for it. He starts with the Sword and can start leveling it immediately. Focus on gaining more and more projectiles for the sword (and the other weapons), while increasing knockback, size, and damage it does. After several upgrades, you should have so many sword swipes covring such a large area that standing and doing nothing will become a viable strategy.

If you wish to achieve the latter as fast as possible, try to find the Idle Juice, which can double your damage so long as you’re standing still. Shield Tome can also come in handy instead of Quantity or Size Tomes (or alongside them, if you have extra Tome space) enabling you to just stand and watch everything around you die. Even if they do get close, they’ll be reflected by Aegis, Chunkers, and Mirror, making you nigh-immortal.

Bullet Hell

This build prioritizes projectile quantity and bounces, with a single shot cleaving through several enemies with ease. It does require a lot of damage, meaning you’ll have to pursue charge-up shrines and pray you get damage boosts. Even if you don’t get too many damage upgrades, the sheer number of bullets will make quick work of most enemy groups, but you could face trouble against single targets like bosses.

  • Character: CL4NK
  • First Weapon: Revolver
  • Second Weapon: Bone
  • Third Weapon: Bananarang
  • Fourth Weapon: Bow
  • First Tome: Quantity
  • Second Tome: Projectile Speed
  • Items: Battery, Gym Sauce, Demonic Soul, Beer, Backpack, Tactical Glasses, Boss Buster

With this build, the majority of the screen will be covered in projectiles of all kinds, turning your game into pure chaos. Most enemies should die instantly, and with so many projectiles running around, piercing and bouncing and hitting multiple enemies at once, you should have very few opponents walking toward you at any given time.

The items I’ve recommended all increase your damage, which should be a number one priority aside from attack speed and projectile count, as it’ll help you with boss fights where single enemies can have millions of HP. Crit chance and critical damage increases also help a ton, so you should pay attention to grabbing those if possible.

One Lucky Fox

This build is highly unconventional, as it relies on the innate ability of Fox. He gains Luck with each level, which can be further increased via passive upgrades. This build, therefore, is based on Luck and only on Luck, and can be significantly altered with RNG.

The items you will need are the Clover and Luck Tome, the latter can be a bit harder to come by as it’s based on… luck and drop rates. Anyhow, prioritize leveling up as much as possible at first, only boosting Fox’s starting weapon and maybe adding the Lightning Staff as well. Those two should serve you well, while I do recommend getting Crit Chance if you happen to see it.

Once you’ve leveled up a lot, you can start visiting Shrines and Vendors, which the increased Luck stat will substantially improve. Every chest should have a hugely improved chance to drop you something super powerful. Giant Fork is one example, giving Critical Strikes a chance to Critically Strike and become Megacrits (good if you went down that route); Overpowered Lamp is another, making on-hit effects proc twice; Big Bonk gives a chance for a x20 multiplier on attacks, and so on.

While these items can drop on their own, Fox has the greatest odds of getting them in the game, gaining Luck passively as well as through charge-up Shrines and items. With these rare items, you’ll have literally no way of losing, especially if you get multiple and have a lot of attack speed and projectiles to roll them constantly.


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